ImagineFX is the only magazine for fantasy and sci-fi digital artists. Each issue contains an eclectic mixture of in-depth workshops from the world's best artists, plus galleries and interviews, community news and product reviews. ***Please note: From September 2012 onwards our digital version feature links to download video tutorials and Q&A workshop resource files. Issues prior to September 2012 do not feature this additional content.***
Editor’s letter • Welcome to… NO. 1 FOR DIGITAL ARTISTS Imagine FX
EDITOR’S CHOICE • Three of my top picks this month…
GET YOUR RESOURCES • You’re three steps away from this issue’s resource files…
BENEATH THE MASK • Go behind the scenes of The Mermaid Mask plus exclusive training by creators SFB Games
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State of the Art • Get art inspiration and advice direct to your inbox every week
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FXPosé • THE PLACE TO SHARE YOUR DIGITAL ART
THE ROOKIES
Make your backgrounds part of the storytelling • No humble background Tanya Combrinck talks about creating atmosphere and feeling with five background artists working in animation and games
CASSIE JACOBSEN • The background specialist on the value of experimentation
Nik Henderson • Wooden wonder This illustrator transformed a shed into a tiny but mighty illustration studio
The path of… Niko Gesell • Moving pictures The freelance artist and animator tells us about his varied career
THU'26 SEP 28 > OCT 03 - TROIA, PORTUGAL • Become a part of the THU tribe this year and take your creativity to new heights. Plus, learn how to work with publishers and get your art seen by the right people, with ImagineFX.
Letters • YOUR FEEDBACK & OPINIONS
PAINTING THE MENACE • Andre Kirk, art director at Lucasfilm Animation, discusses the visual development work produced for the animated series Star Wars: Maul – Shadow Lord with James Clark
THE MAKING OF MAUL • Andre talks us through the process of designing and considering Maul’s look for his body and costume.
JEDI MASTER STYLE • Andre talks us through the process and questions involved in designing and clothing Jedi Master, Eeko-Dio Daki
STAR WARS CITY • Andre Kirk discusses artists’ perspectives on the planet of Janix and how the details are crucial
STAR WARS WHIMSY • Andre Kirk discusses the creation of a cute, but dangerous, alien
PROJECT TITLE: AGEING METALWORKER • Hardy Fowler Rosie – an ageing metalworker, the lines of his face and body shaped by decades of hard work, heavy equipment and long days. A concept art abstraction of 1920s skyscraper workers
Ognjen Sporin • A teacher and illustrator, Ognjen’s work showcases the skills and techniques he passes along to others
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Workshops • Advice from the world’s best artists
MAKE YOUR OWN CHARACTERS ACT • Concept Artist Riccardo Moscatello explains how he uses gestures and poses to convey a character’s personality
USE EXPRESSIVE FEATURES • Concept artist Javier Franco Santacreu explains how he creates a powerful pose
A DRAGON IN A METEOR STORM
AN AWE-INSPIRING WIZARD IN 3D
BUILDING REALISTIC FANTASY ART • Billy Christian on how to use simple 3D blockouts alongside expressive digital painting techniques
A SORCERESS CHARMING A SWORD
USE REAL-LIFE REFERENCE MATERIAL • Kevin Glint reveals how real-world references help him create fantasy art
STRANGE SCI-FI FROM REAL LIFE • Illustrator Lê Long explains how to transform an everyday street corner into an extraordinary scene from his own perspective
BLENDING 3D AND 2D EFFECTS • Darek Zabrocki reveals...