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Cover image for Edge

Edge

Oct 01 2026
Magazine

The authority on videogame art, design and play, Edge is the must-have companion for game industry professionals, aspiring game-makers and super-committed hobbyists. Its mission is to celebrate the best in interactive entertainment today and identify the most important developments of tomorrow, providing the most trusted, in-depth editorial in the business via unparalleled access to the developers and technologies that make videogames the world’s most dynamic form of entertainment.

Has ‘Made in Britain’ ever actually meant anything?

Edge

The winter of disc content • The death of physical games may be inevitable, but at what cost to consumer rights and cultural ethics?

One thing after another • In a crowded summer of game events, what can UKIE’s British-only showcase deliver?

Profile Meredith Gran • The creator of Perfect Tides on her successful journey from webcomic artist to solo game dev

CARRIAGE OF JUSTICE • A cramped journey into the dire rituals of a deadly cult, with the power – and paranoia – of the Inquisition behind you

Soundbytes • Game commentary in snack-sized mouthfuls

ARCADE WATCH • Keeping an eye on the coin-op gaming scene

THIS MONTH ON EDGE • Some of the other things on our minds when we weren’t doing everything else

DISPATCHES OCTOBER

Trigger Happy • Shoot first, ask questions later

The Outer Limits • Journeys to the farthest reaches of interactive entertainment

HYPE • THE GAMES IN OUR SIGHTS THIS MONTH

Controlled decline

THE BLOOD OF DAWNWALKER • An RPG with its eye on the past, present and future

OUT OF WORDS • A callow couple on a closemouthed co-op quest

HUNGER • Roleplaying and extraction collide in a bleak Napoleonic world

LUNAR STRIKE • A space allegory

KNIGHTS OF FIONA • Keeping the VR flame alive in a co-op action RPG

ASCENDERS: BEYOND THE PEAK • Forays into the white abyss

ROUNDUP

SUBSCRIBE TO EDGE • WHEREVER YOU ARE IN THE WORLD

SPECIAL DELIVERY • An epic journey across Tang dynasty China and all the way to the movies

PROCEDURAL GENERATION • The curious case of the indie detective game boom

SUBSCRIBE TODAY • FROM ONLY £33.49

IN CASE I DON’T SEE YOU • Much of our time in games is spent surrounded by NPCs, but how did they get there? And what can we expect from the next generation lining up to replace them?

MAFIA: THE OLD COUNTRY • Searching for a new vision for Mafia’s future, Hangar 13 turned to the past

DIGIXART • How Montpellier magic and a touch of chaos led to some surprising stories

PLAY • REVIEWS. PERSPECTIVES. INTERVIEWS. AND SOME NUMBERS

Delight of the navigator

Big Walk

Post Script • Can Big Walk make its mark in an age of friendslop?

Assassin’s Creed Black Flag Resynced

Post Script • The tyranny of the checklist

Splatoon Raiders

Palworld

The Mound: Omen Of Cthulhu

Denshattack!

D-topia

Culdcept Begins

Veritas Tales: Witch Of The Dark Castle

Helix: Descent N Ascent

Tenchu: Stealth Assassins • Acquire brought stealth gaming into three dimensions, before slipping into the shadows

Grand Theft Auto Online • A progress report on the games we just can’t quit

#428 • September 3

Formats

  • OverDrive Magazine

Languages

  • English